This technique currently has its limitations. Making recognizable images requires a calculation engine and custom software, meaning you can’t just drop in any content and have it show up in 3D. The workflows for generating content based on depth maps are improving, but there is also going to be an upper limit to how fine the details can be. It may take several dozen converging pixels to make a recognizable voxel — so once we have higher resolution projectors we might be able to put together even more complex visuals. Full color projection with this technique is also a challenge because the overlapping colors add together and change the colors for different viewing angles. White is also going to show up the best for an effect that is already going to be slightly faint compared to other projection methods. Nonetheless, it is an exciting area of discovery and still has a lot of potential to explore.